Micro.Commandos.[RIP].(2002)-MYTH

Post Reply
TheAnomaly
Donator
Donator
Posts: 2146
Joined: Fri Sep 12, 2003 8:24 pm
Been thanked: 6 times

Micro.Commandos.[RIP].(2002)-MYTH

Post by TheAnomaly » Sun Jul 15, 2007 2:24 am

Micro Commandos introduces a group of diminutive aliens stuck in the basement of a human's house. The Micro Commandos are in search of the Ultimate Weapon, and will stop at nothing to gain essential resources -- food, energy, and furniture -- throughout the house. Players must guide the commandos as they confront other aliens and the monstrous house cat. Tasks include establishing a transportation infrastructure and overcoming traps.

Code: Select all

                                                        ÜÜܲ       ÜÜÜÜÜþ

  þßß²ÜÜÜ   °         ÜÜܲßÛÛÛÛ²   °    Ü ° ²²ÛÛÛ     °   ÛÛÛ۲߰  ÛÛÛÛ²²

      ²ÛÛÛ²Ü  °    ܲÛÛÛ²  ²ÛÛÛÛ  °ÛÛÛÛ²    ÛÛÛÛÛ° °    Ü ÛÛÛÛÛ    ÛÛÛÛÛ° °

       ÛÛÛÛÛÛÜ   ܲÛÛÛÛÛ±   ßß²ÛÛÜ ÛÛÛÛÛ þß²ÛÛÛÛÛ²ÜÜÛÛßß  ²²ÛÛÛ° ßÜÛÛÛÛÛ  °

     ° ²ÛÛÛÛ ß²ÜÛß ÛÛÛÛÛ° °     ß²ÛÛÛÛÛÛ°  °ÛÛÛÛÛ        ßßßÛÛÛ²ßß²ÛÛÛÛÛ°

  ° °° °ÛÛÛÛ°  ß  °ÛÛÛÛÛþßÛÛÛÛÛ Üß ÛÛÛÛÛ± Ü ÛÛÛÛÛ° °°²ÛÛÛÛß ÛÛÛ ° ±ÛÛÛÛÛ± ±° °

        ÛÛÛÛ² Ü  þ²ÛÛÛÛ۲߲ÛÛÛÛ  ° ÛÛÛÛÛ²ßþܲÛÛÛÛ±  °ÛÛÛÛ² ÛÛÛÛ   °ÛÛÛÛÛ²ßþ

     þß²ÛÛÛÛÛ²     ß²ÛÛÛ   ÛÛÛÛ°   ÛÛÛ²ß    ß²ÛÛÛ²Ü ²ÛÛÛÛ Ü²ÛÛ²    ÛÛÛ²ß

        ß²ÛÛ²    °  °Û²   °ÛÛÛÛ²Üܲßß°  Ü²Ü  ß²  ßß²ÛÛÛÛÛ²  ßßßßþ  ÛÛ²  °

     ° °° ²Û°  °     ²   ܲÛÛÛÛÛß °      ß    °      ßß²ÛÛÜ  °° °  Û²  °

           ² FerrexÜßßßÛßß       °          ß þÜ      ß MYTH  ²

           ° °þßßßßßßßßßßßÛßßßßßßßßßßßßßßßßßßßßßßßßßßßÛßßßßßßßßßÜ  ° °

       þß       Ü        Ü ß    ° ßþÜ    Ü               ßþ ÜÜ þß     ß

      ß °° °° °  þÜ   Üþß° MYTH IS PROUDß²ß TO PRESENT :°° °   °°°° ° ° °

   ° ²ÜÜÜÜÜÜÜÜܲÜÜÜÜÛÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ Ü² °

 

                         Micro Commandos (c) Monte Cristo

 

   ° °± ß ß߲߲ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß² ß ß ±° °

     °                                                                 °

     °  SUPPLIED BY : MYTH TEAM        RELEASE SIZE : 47 * 2.88MB      °

     °  PROTECTION  : Cdchecks         RELEASE DATE : 06/2002          ° Ü

     °                                                                 ²ß

    °± ÜÜ ÜÜÜÜÜ ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜ Ü²Ü ÜÜÜÜÜÜÜܲ ²ÜÜÜÜÜ Ü²Ü ÜÜÜÜ ÜÜܲ ±°

           ßßþÜ      ßßþÜ    Üþß     ß    ßþ              Û    Ü

         Ü²Ü   ß          ßß                ß            Ü    ß²ß

     °°° °ß °°  Û °°° ° °  °[ RELEASE NOTES ] °  °  °° Üþ°°°° ° °   °°° °

  ° ²ÜÜÜÜÜÜÜÜܲÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ Ü² °


    ALWAYS READ THIS NFO PROPERLY!




    Game Notes:

    ~~~~~~~~~~~

    In Micro Commandos you'll make your way through 11 huge missions, each 

    with its own unique setting and atmosphere. From the lively Cabaret to 

    the colorful Kindergarten and the mafia influenced Pizzeria. Most of what 

    you see can be used in one way or another: for energy, food or material 

    (needed to construct your base, vehicles and weapons). 


    Game Features:

    ~~~~~~~~~~~~~~


    - Play 2 distinct races: Lizardians and Roughbacks


    - Fight against 2 adverse races : Masoneries and Mindscreeds.


    - A tutorial with 4 missions


    - One campaign including two chapters and 12 missions


    - 3 different jobs : * Collectors: they bring back resources from the 

      world of the big. * Engineers: they build their village from scratch

      and drive their home made vehicles. * Soldiers: they defend the 

      village and confront enemies.


    - Construct buildings that will help them survive in our world: kitchen,

      food reserve, dormitory, incubator,… Keep out House Commandos: cats,

      spiders, rats, mice, etc.


    - 13 different ambiances: Pizzeria, Underground, Museum, Cabaret, School

    

   

    Ripped:

    ~~~~~~~

    Nothing.




                                  þ ²þ

             Üþ ßß þÜ          Üß            ßþ    Ü        Üþ ß

      °°  °Üþ °°° °  ßÜ    þ[ INSTALL NOTES ]  °° ß²ß ° Ü þß °° °   Ü °°

  ° ²ÜÜÜÜÛÛÜÜܲÜÜÜÜÜÜÜÜÜÛÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜ Ü² °


    1. Unzip.

    2. Unace either manually or use our installer.

    3. Run Setup.bat to decompress gamefiles.

    4. Start the game with Micro_Commandos.exe.

    5. Read this NFO properly!


                                  þ ²þ

             Üþ ßß þÜ          Üß            ßþ             Üþ ß

      °°  °Üþ °°° °  ßÜ þ [ NEWS + APPLICATION iNFO ] ° Ü þß °° °   Ü °°

  ° ²ÜÜÜÜÛÛÜÜܲÜÜÜÜÜÜÜÜÜÛÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜ Ü² °

 

    You think you can contribute to the scene too? You have one or more

    talents in:

    

    - supplying NEW unreleased GAMES (maybe you work at a game/util

      magazine, courier delivery firm, newspaper, game press/marketing

      company, distributor, publisher, duplicator, tv/radio show, shop, 

      warehouse, language translator company, store etc.) You don't

      need a fast internet connection for the above!

    

    - supplying NEW unreleased store/shop games BEFORE the store release

      date & have a fast UPLOAD 300k+ internet connection and time to

      spare on weekday mornings. We are NOT interested in modem,

      cable, or DSL links as they can be capped at anytime! Proper

      internet connections are needed! Of course we shall reimburse you

      for the costs of the games you buy. As we buy our games!

    

    - you are experienced in removing executable protection systems

      (such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)

      and you are willing to help defeating the latest versions of

      commercial iso copying protection systems like Safedisc 2+ or

      Securom or Tages or VOB or Copylok or Laserlok. You must be

      able to code in assembly language.


    - you are a coder with lots of experience in Debugging/ASM & C/C++.

      You also can code your OWN tools to automatically remove

      commercial iso protections like the latest versions of any of the

      following: SafeDisc or Securom or TAGES or VOB or Laserlok or

      Copylok. Using tools created by others does NOT count and we

      check! You will also need advanced knowledge of import tables

      setting breakpoints with/and PE File Formats.

 

    - you are a Unix guru with good Ansi-C software developing knowledge

      and understanding how to prevent network security vulnerabilities.

      That means you must be able to code to ansi-c guru level. And you

      must also have a good coder perspective of hostbase and network

      based intrusion detection systems. You should be able to code tools

      to generically prevent stack and heap buffer overflows on unix in

      Ansi-C. And Be able to code tools to look after a group of systems

      and code sniffing avoidance tools. And you can configure a system 

      in ways to prevent packet sniffers and "man in the middle" attacks.


    - supplying linux bnc shells to the group (for free).

      They should have 2mbit MINIMUM link. We shall require flexible

      control over the shell. Root access on the box with dynamic

      ident such as midentd for bncs. All boxes must have legitimate

      IP's, they should not be running NAT or a firewalling system

      that will constantly interfere with the link. Ideal shells will

      have multiple vhosts, reasonably good uptime (20+ days), and a

      low system load. Public shells such as JEAH.NET or similar with

      25+ load averages and 3 day uptimes are not acceptable. The more

      reverse ips you have the better. We are only interested in LEGIT,

      NON-HACKED/CARDED shells. These shells will be used only for the

      purposes listed above and will NOT be used for any kind of

      'dump site' or for spreading any kind of releases. We are NOT

      interested in modem, cable, or DSL shells. The shells should be

      up 24/7 with minimum downtime for upgrades, etc and should not be

      overloaded with processes. We check!


    - are you able to write source code to unpack & repack game related

      major file format types such as MPQ, MIX & WAD? And can you also

      identify most major big-file formats(files that contain more

      files) by looking at the hex byte code of the header for that

      file? Do you know what reindexing is in regards to game .exe's

      and can you do it? And can you turn your OWN source code

      written in ASM/C/C++ for the above tasks into executable group

      tools? And do you also have 50K downlink for downloading new game

      formats to write tools for? You must send example code of your

      work with sources on major file formats for depacking/repacking. 

      Existing/stolen source will not be allowed!


    - making trainers for newly released games, menu driven, must work

      in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at

      least. And you have time during the week to do trainers.

      Also you understand DMA & ASM debugging techniques and use them

      to find your trainer codes. This is needed to make sure your

      trainers will work on all operating systems!


    If you can meet one or more of those requirements and want to join 

    the finest active group in the scene today, e-mail us.

    Use the contact information given below.


    And always remember: we do this just for FUN. We are against any

    profit or commercialisation of piracy. We do not spread anything,

    others do that. In fact, we BUY all our own games with our own

    money, as we love game originals. Nothing beats a quality original.

    And if you like this game, BUY it. We did!


                                  þ ²þ

             Üþ ßß þÜ          Üß            ßþ             Üþ ß

      °°  °Üþ °°° °  ßÜ þ    [ RELEASE COMMENT ]      ° Ü þß °° °   Ü °°

  ° ²ÜÜÜÜÛÛÜÜܲÜÜÜÜÜÜÜÜÜÛÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜ Ü² °


                            " Corner Header Goal "


                 Ü  Üþ°ßß þÜ                  °  Ü  °

      þÜ  ° Üþß ß²ß       °  ß [ CONTACT ] Üþ ß ß²ß  Üþ ßß°þÜ    þ °

  ÜÜÜÜÜÜÛÜÜÜÜÜÜÜÜÜÜÜÜÜܲÜÜÜÜÜÜÜÛÜÜÜÜÜÜÜÜÜÛÜÜÜÜÜÜÜÜÜܲÜÜÜÜÜ²Ü ßܲÜÜÜÜÜÜÜÜÜÜܲ

  ° ²ß                           ßþ ÜÜ þ            °          þ       ß²  ±

    °       READ BELOW FIRST OR YOUR MAIL WILL BE DELETED!      Û       °

    °                                                           Ü       °

    °     MYTH DOES NOT PASSWORD FILES, OTHERS DO THAT!        ß        °

    °     MYTH DOES NOT MAIL/SEND/PASSWORD MISSING FILES!    þß         °

    °     MYTH DOES NOT PUBLISH FILES ON WEB SITES, NEVER!   þß         °

    °     MYTH DOES NOT USE IRC TO PUBLISH FILES, NEVER!     þß         °

    °     MYTH DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!    þß         °

    °     MYTH DOES NOT HAVE, WANT OR NEED ANY WEB SITES!    þß         °

    °     MYTH DOES NOT GIVE OUT ANY LINKS OR FILENAMES!     þß         °

    °     MYTH DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!    þß         °

    °     MYTH DOES NOT TELL TO OUTSIDERS HOW TO CRACK/TRAIN þß         °

    °     MYTH DOES NOT TELL WHERE YOU CAN GET OUR RELEASES! þß         °

    °                                                        þß         °

    °     WWW  : NEVER (WE DON'T USE WEB & WE DON'T WANT ONE þß         °

    °     MAIL : GODS@MYTHELITE.COM (READ NOTES ABOVE FIRST) þß         °

    ±                                                       ß   ß þÜ    ±

  ° ²ÜÜÜÜÜÜÜÜܲÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜ Ü²Ü²ÜÛÜ Ü² °

    Üþ °²  NFO LAYOUT + HEADER BY FERREX OF SUPERIOR ART CREATIONS  Ü

   ß    °                                   Üþ ßß þÜ        ßþ ÜÜ þ °

             ßþ  °        Ü þ      [ UPDATED ]               °

            °  ß  Ü²Ü   þß   °Ü    [ ON 22/APR/2002 ]ßþ Ü Ü²Ü  þ

                   ß           ßþ ÜÜ þß   °                ß


       Support the software companies. If you play this game BUY it!

      
Micro.Commandos-myth.rip-prtti.ace  [129.14 Mb]

Post Reply

Return to “PC Rips”